While it has less range than his far C, it also has a much faster rec overy time and is hard to couter as long as it is guarded. However, when guarded he is very, VERY opened for any attacks. A word for your Fans please? Thus opponents become easy target practice for hi s D button genocide cutter, and if Rugal is lucky he can connect it to a Godpress. It can al so fall the opponent to the ground if hit in air. It is plain humiliating to the opponent to be danced over while laying on the ground. Only the first hit can be comboed from.
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It can be powered up to 3 Levels, making ipohne hit more times. I can’t combo from Closeup C! Do not do a far C since it can easily be countered.
He takes the bloody hand in front of his face and says “ha, weak!
Can be canceled into Genocide cutter or Godpress if very close. Do not read it, it will rot your eyes. You’re going to make me say it? D is anti-air, huge opening when guarded.
Guarding is another option, but since Rugal has a hard time to change to offense after guarding, it is suggested that he hit the opponent even if he gets hit with a weak attack as well. When this situation happens, do not throw with the C button- throw with the D since his C button throw does not afflict consistant damage. None in particular, also hates nothing Favorite Sport: Rugal’s Godpress always goes in as a combo no matter how far the distance The second hit cannot be guarded crouching down if done individually.
The Double Axe has about the same reach as Rugals Crouching B 2 characters wid eand can be chained from any weak attack as well. The fierce Reppuken moves very fast.
Either way, the opponent will end up guarding upwards in this situation, giving Rugal a “mind-game” advantage to pressure the opponent. Also, the Deadend Screamer has almost no invincibility at the beginning and Rugal can be hit before he even leaves the ground depending on the situation.
Many opponents will not be able to react on time and get hit. Yet his body could not withstand its powers and he had perished, leaving only the words: This Guidebook is free for non-commercial use only.
I wouldn’t mind sending out invitations for Mature, Vice and Saishu. Comes out very slow, hits multiple times. If the opponent does not have a projectile, they will most likely try to jump or roll in- urgal beware if you decide to shoot projectiles. I was waiting for this chance! Does not work as an anti air either.
Also, since rugal does not have a special throw, he will have to use a normal throw against guarding opponents at times. B Version- Hard to counter if guarded at the tip.
It can be guarded in the air on a backjump. Huge lag when guarded. I wouldn’t want to waste my old minions, after all! Only First hit is Cancelable Button: Rugal is recommended for the following Types of players: Duplication, use of extracted portions of this document or partial copying is strictly prohibited.
I can’t do any command moves!!!
Only the first hit can be comboed from. If the opponent decides to take a chance and roll, combo them and take them to the edge of the screen with the Godpress. Detection is a throw. D Version- If guarded or ipgone, Rugal floats high up in the air, opened up for any combos.